Yeah, you ever wonder what those people end up doing? I'm sure if they're talented, as some of them have to be (probability, right?), they end up working with some big studios, working with some of the industry's most talented designers.
Most, I figure, fill out the middle rung; they're working on the movie and TV tie-in games. Not Wheel of Fortune: Super Spin Edition or The Price is Right: Motion Madness Wii mini game anthologies; no, that stuff is for the D students who were below even Ubisoft's standards (not to imply everyone making those games is totally talentless, I know some of you, fresh out of school, really need the money and have no say as to what you help create, but you know at least a few of your coworkers and superiors definitely fit the bill).
But what if you're just too darn talented for the shovelware but not quite skilled enough to make the next big mundane shooter?
You work here:

And you make this:

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